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Create environments for beginning students where the prospect of making a mistake is not intimidating. That way, they’re less likely to get discouraged.

  • Particularly with younger students, it can be more important to make sure students are having fun with computer science rather than to insist they master the content.
  • For example, even when incorporating computer science concepts, engaging and hands-on activities involving stacking cups or making crafts leave students undaunted (or even amused) by small mistakes.
  • Students know that sometimes stacked cups fall, so they expect to encounter some bumps and bugs along the way.
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Interview with Kiki Prottsman

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